Use the workload on a system you may test
Run the test only on a device you own or have permission to use. Save work before adding graphics load. Choose modest settings on a device that is already unstable and stop if the device behaves abnormally. The test starts only after you select Start; result downloads occur only when you select Export.
Interpretation limits
The workload measures browser frame delivery while sampling textures. It does not test every memory cell, count byte mismatches, measure physical VRAM capacity, read sensors or establish the cause of a crash. The texture-size estimate and performance index are defined in the method guide.
The tool and guides provide technical observations rather than a hardware warranty, repair recommendation or purchase guarantee. Use native verification and representative application tests when the decision requires more evidence.
External references and corrections
Links to API documentation and native tools are references to independent services. Review the maintainer’s instructions and obtain utilities from official sources. Compatibility and external documentation may change.
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